I have 2 activities.
ActivityA starts activityB from a button click.
When the button is clicked i create a new dialog and display an image as a kind of cut down loading screen (not bothered with progress bars).
when activityB starts the dialog from ActivityA is killed and i immediately start a new one at the top of oncreate. My oncreate for activityB does quite a few things.
Creates an adview, some text for the main view and creates a GLsurface renderer.
The problem is that when activityB's oncreate is called i get a 4 second black screen between my two dialogs. I would like to try and reduce this as much as i can.
So is there anyway to have the dialog in activity B run immdeiately rather than waiting for the rest of the onCreate to finish doing what it is doing. Will provide code if need be
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