Android : AIR/Flash mobile/As3/ lowering resolution or upscaling for performance

on Saturday, October 11, 2014


So I've got an Android/IOS Air app built in Flash CS6 (NOT using Starling or Stage3D). In the .fla, the stage size is set to 640x1024.


Now i noticed that the stage resolution does not matter that much in air for android because it looks at the display of the phone/tablet. and the adjusts it/


The problem i encounter is that my Samsung galaxy S2 performs better then my brand new oneplus one probably because the oneplus one has a way bigger resolution 1920x1080


Now with the upcoming phones starting to overkill and go up to 4K displays i was wondering if it is possible to upscale the resolution or force an max resolution. I rather have less detail in resolution and have a smooth game then a laggy game because it is forced to details you cannot see with the bare eye.


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