I am trying to develop a turn based game in android using facebook sdk. What I have learnt from facebook tutorial is that, when you finish your turn you can send a frictionless request to the opponent using the app requests. The opponent will then get the request in his notification jewel in his facebook app. He clicks that notification and the app shows up. It seems a little awkward to expect that user should go and wait in the facebook app after his turn to receive his next turn request.
Is there any alternative to this ? Can we send the notification directly to the app once the user has accepted the challenge ?
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